增加内嵌PureColor3D材质
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@@ -25,7 +25,7 @@ public:
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:MaterialCreateConfig(p)
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{
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rt_output.color=1; //输出一个颜色
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rt_output.depth=true; //不输出深度
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rt_output.depth=true; //输出深度
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rt_output.stencil=false; //不输出stencil
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camera=(wc==WithCamera::With);
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@@ -56,6 +56,7 @@ public:
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const AnsiString ToHashString() override;
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};//struct Material3DCreateConfig:public MaterialCreateConfig
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DEFINE_MATERIAL_FACTORY_CLASS(PureColor3D, const Material3DCreateConfig);
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DEFINE_MATERIAL_FACTORY_CLASS(VertexColor3D, const Material3DCreateConfig);
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DEFINE_MATERIAL_FACTORY_CLASS(VertexLuminance3D,const Material3DCreateConfig);
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DEFINE_MATERIAL_FACTORY_CLASS(Gizmo3D, const Material3DCreateConfig);
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