used VIL instead of MI in MaterialRenderList

This commit is contained in:
2023-09-20 17:19:46 +08:00
parent e71ec4be85
commit 69646971ce
2 changed files with 8 additions and 9 deletions

View File

@@ -46,7 +46,7 @@ protected:
VBOList * vbo_list;
MaterialInstance * last_mi;
const VIL * last_vil;
Pipeline * last_pipeline;
const VertexInputData * last_vid;
uint last_index;