added ShaderVariableType.h
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@@ -76,7 +76,7 @@ public:
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bool AddDefine(const AnsiString &m,const AnsiString &v);
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int AddOutput(const graph::VAT &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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int AddOutput(const graph::VAType &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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int AddOutput(const AnsiString &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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void AddFunction(const char *str){function_list.Add(str);}
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