From 6854f3742701ceb27bb8f0131ec68c005b9df62f Mon Sep 17 00:00:00 2001 From: hyzboy Date: Mon, 21 Sep 2020 12:36:55 +0800 Subject: [PATCH] Vertex format use VAF serials macro --- example/Vulkan/first_triangle.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/example/Vulkan/first_triangle.cpp b/example/Vulkan/first_triangle.cpp index f0581c73..88581058 100644 --- a/example/Vulkan/first_triangle.cpp +++ b/example/Vulkan/first_triangle.cpp @@ -91,8 +91,8 @@ private: render_obj =db->CreateRenderable(material_instance,VERTEX_COUNT); if(!render_obj)return(false); - vertex_buffer =device->CreateVAB(FMT_RG32F, VERTEX_COUNT,vertex_data); - color_buffer =device->CreateVAB(FMT_RGB32F, VERTEX_COUNT,color_data); + vertex_buffer =device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data); + color_buffer =device->CreateVAB(VAF_VEC3,VERTEX_COUNT,color_data); if(!render_obj->Set(VAN::Position, vertex_buffer))return(false); if(!render_obj->Set(VAN::Color, color_buffer))return(false);