画torus包围盒正确
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@@ -25,6 +25,7 @@ constexpr const COLOR TestColor[]=
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COLOR::BlenderAxisBlue,
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COLOR::BananaYellow,
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COLOR::CherryBlossomPink
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};
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constexpr const size_t COLOR_COUNT=sizeof(TestColor)/sizeof(COLOR);
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@@ -54,7 +55,7 @@ private:
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MeshComponentData *data;
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ComponentDataPtr cdp;
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MeshComponent *component;
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MeshComponent *component[7];
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public:
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@@ -233,14 +234,16 @@ private:
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{
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cci.mat=ScaleMatrix(10,10,1);
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rm_plane->component=CreateComponent<MeshComponent>(&cci,rm_plane->cdp);
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//rm_plane->component=CreateComponent<MeshComponent>(&cci,rm_plane->cdp);
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}
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{
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cci.mat=AxisYRotate(deg2rad(90));
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rm_torus->component=CreateComponent<MeshComponent>(&cci,rm_torus->cdp);
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rm_torus->component->SetOverrideMaterial(solid.mi[1]);
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for(int i=0;i<6;i++)
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{
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cci.mat=AxisYRotate(deg2rad(i*30.0f));
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rm_torus->component[i]=CreateComponent<MeshComponent>(&cci,rm_torus->cdp);
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rm_torus->component[i]->SetOverrideMaterial(solid.mi[i]);
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}
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}
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return(true);
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@@ -250,22 +253,44 @@ private:
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{
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CreateComponentInfo cci(GetSceneRoot());
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ParsePrimitiveType
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OBB obb;
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rm_torus->component->GetWorldOBB(obb);
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AABB aabb;
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// OBB obb;
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cci.mat=TranslateMatrix(obb.GetCenter()) *
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obb.GetRotationMatrix() *
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ScaleMatrix(obb.GetHalfExtend()*2.0f); //*2.0f并不是因为OBB尺寸不对,是因为CUBE的原始尺寸就是1
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for(int i=0;i<6;i++)
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{
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PrimitiveComponent *component=rm_torus->component[i];
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component->GetLocalAABB(aabb);
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//Matrix4f translate_matrix=obb.GetRotationMatrix();
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//Matrix4f rotate_matrix=obb.GetRotationMatrix();
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//Matrix4f scale_matrix=ScaleMatrix(obb.GetHalfExtend()*2.0f);
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Matrix3f rotate_scale_matrix=component->GetLocalToWorldMatrix();
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rotate_scale_matrix[0]=glm::normalize(rotate_scale_matrix[0]);
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rotate_scale_matrix[1]=glm::normalize(rotate_scale_matrix[1]);
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rotate_scale_matrix[2]=glm::normalize(rotate_scale_matrix[2]);
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Matrix4f rotate_matrix=rotate_scale_matrix;
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Matrix4f translate_matrix=TranslateMatrix(aabb.GetCenter());
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Matrix4f scale_matrix=ScaleMatrix(aabb.GetLength());
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cci.mat=translate_matrix*rotate_matrix*scale_matrix;
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CreateComponent<MeshComponent>(&cci,rm_box->cdp);
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}
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return(true);
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}
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void SetCamera()
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{
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CameraControl *camera_control=GetCameraControl();
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camera_control->SetPosition(Vector3f(8,8,8));
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camera_control->SetTarget(Vector3f(0,0,0));
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return(true);
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}
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public:
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@@ -308,6 +333,8 @@ public:
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if(!InitBoundingBoxScene())
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return(false);
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SetCamera();
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return(true);
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}
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};//class TestApp:public CameraAppFramework
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