remove useless code
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b1fc48d0cd
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6368c23170
@ -35,10 +35,6 @@ private:
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Renderable * ro_sphere =nullptr;
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SceneNode * sn_sphere =nullptr;
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double last_time;
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private:
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bool InitMaterial()
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@ -123,7 +119,7 @@ private:
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bool InitScene()
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{
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sn_sphere=Add(ro_sphere,envmap_mi,solid_pipeline);
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auto sn_sphere=Add(ro_sphere,envmap_mi,solid_pipeline);
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sn_sphere->SetLocalMatrix(scale(5,5,5));
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render_root.RefreshMatrix();
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@ -144,8 +140,6 @@ public:
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if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
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return(false);
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last_time=GetDoubleTime();
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camera->pos=Vector3f(10,10,0);
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camera_control->SetTarget(Vector3f(0,0,0));
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