removed RenderFramework::device_render_pass

This commit is contained in:
2025-01-25 01:42:50 +08:00
parent c8adc9af24
commit 6141dbf4d5
3 changed files with 1 additions and 21 deletions

View File

@@ -41,7 +41,6 @@ RenderFramework::RenderFramework(const OSString &an)
RenderFramework::~RenderFramework()
{
SAFE_CLEAR(device_render_pass);
SAFE_CLEAR(module_manager)
--RENDER_FRAMEWORK_COUNT;
@@ -108,22 +107,6 @@ bool RenderFramework::Init(uint w,uint h)
swapchain_module=new SwapchainModule(device,texture_manager,rt_manager,render_pass_manager);
module_manager->Registry(swapchain_module);
{
auto *attr=GetDeviceAttribute();
SwapchainRenderbufferInfo rbi(attr->surface_format.format,attr->physical_device->GetDepthFormat());
device_render_pass=render_pass_manager->AcquireRenderPass(&rbi);
if(!device_render_pass)
return(false);
#ifdef _DEBUG
if(attr->debug_utils)
attr->debug_utils->SetRenderPass(device_render_pass->GetVkRenderPass(),"MainDeviceRenderPass");
#endif//_DEBUG
}
OnResize(w,h);
return(true);