TransformFaceToCamera class is finished.
This commit is contained in:
@@ -28,8 +28,9 @@ namespace hgl
|
||||
scene_matrix.Clear();
|
||||
}
|
||||
|
||||
void SetLocalMatrix (const Matrix4f &mat){scene_matrix.SetLocalMatrix(mat);} ///<设置本地矩阵
|
||||
void SetParentMatrix (const Matrix4f &mat){scene_matrix.SetParentMatrix(mat);} ///<设置上级到世界空间变换矩阵
|
||||
void SetLocalNormal(const Vector3f &nor) {scene_matrix.SetLocalNormal(nor);} ///<设置本地法线
|
||||
void SetLocalMatrix (const Matrix4f &mat){scene_matrix.SetLocalMatrix(mat);} ///<设置本地矩阵
|
||||
void SetParentMatrix(const Matrix4f &mat){scene_matrix.SetParentMatrix(mat);} ///<设置上级到世界空间变换矩阵
|
||||
|
||||
public:
|
||||
|
||||
|
Reference in New Issue
Block a user