fixed mipmaps autogen at Cubemap
This commit is contained in:
@@ -1,16 +1,16 @@
|
||||
#include<hgl/graph/VKCommandBuffer.h>
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
void GenerateMipmaps2D(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels)
|
||||
void GenerateMipmaps(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels,const uint32 layer_count)
|
||||
{
|
||||
ImageSubresourceRange subresourceRange(aspect_mask);
|
||||
ImageSubresourceRange subresourceRange(aspect_mask,1,layer_count);
|
||||
|
||||
VkImageBlit blit;
|
||||
|
||||
blit.srcOffsets[0] = {0, 0, 0};
|
||||
blit.srcSubresource.aspectMask = aspect_mask;
|
||||
blit.srcSubresource.baseArrayLayer = 0;
|
||||
blit.srcSubresource.layerCount = 1;
|
||||
blit.srcSubresource.layerCount = layer_count;
|
||||
|
||||
blit.dstOffsets[0] = {0, 0, 0};
|
||||
blit.dstSubresource=blit.srcSubresource;
|
||||
@@ -22,15 +22,6 @@ void GenerateMipmaps2D(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAs
|
||||
{
|
||||
subresourceRange.baseMipLevel = i - 1;
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(image,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
subresourceRange);
|
||||
|
||||
blit.srcOffsets[1] = {width,height,1};
|
||||
blit.srcSubresource.mipLevel = i - 1;
|
||||
|
||||
@@ -40,6 +31,15 @@ void GenerateMipmaps2D(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAs
|
||||
blit.dstOffsets[1] = {width,height,1};
|
||||
blit.dstSubresource.mipLevel = i;
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(image,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
subresourceRange);
|
||||
|
||||
texture_cmd_buf->BlitImage(
|
||||
image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
@@ -1,70 +0,0 @@
|
||||
#include<hgl/graph/VKCommandBuffer.h>
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
void GenerateMipmapsCube(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels)
|
||||
{
|
||||
ImageSubresourceRange subresourceRange(aspect_mask);
|
||||
|
||||
VkImageBlit blit;
|
||||
|
||||
blit.srcOffsets[0] = {0, 0, 0};
|
||||
blit.srcSubresource.aspectMask = aspect_mask;
|
||||
blit.srcSubresource.baseArrayLayer = 0;
|
||||
blit.srcSubresource.layerCount = 6;
|
||||
|
||||
blit.dstOffsets[0] = {0, 0, 0};
|
||||
blit.dstSubresource=blit.srcSubresource;
|
||||
|
||||
int32_t width =extent.width;
|
||||
int32_t height =extent.height;
|
||||
|
||||
for (uint32_t i = 1; i < mipLevels; i++)
|
||||
{
|
||||
subresourceRange.baseMipLevel = i - 1;
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(image,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
subresourceRange);
|
||||
|
||||
blit.srcOffsets[1] = {width,height,1};
|
||||
blit.srcSubresource.mipLevel = i - 1;
|
||||
|
||||
if(width >1)width >>=1;
|
||||
if(height>1)height>>=1;
|
||||
|
||||
blit.dstOffsets[1] = {width,height,1};
|
||||
blit.dstSubresource.mipLevel = i;
|
||||
|
||||
texture_cmd_buf->BlitImage(
|
||||
image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
1, &blit,
|
||||
VK_FILTER_LINEAR);
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(image,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
||||
VK_ACCESS_TRANSFER_READ_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
||||
subresourceRange);
|
||||
}
|
||||
|
||||
subresourceRange.baseMipLevel = mipLevels - 1;
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(image,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
||||
subresourceRange);
|
||||
}
|
||||
VK_NAMESPACE_END
|
@@ -1,4 +1,5 @@
|
||||
#include<hgl/graph/VKDevice.h>
|
||||
#include<hgl/graph/VKCommandBuffer.h>
|
||||
|
||||
VK_NAMESPACE_BEGIN
|
||||
bool GPUDevice::CheckFormatSupport(const VkFormat format,const uint32_t bits,ImageTiling tiling) const
|
||||
@@ -22,6 +23,55 @@ void GPUDevice::Clear(TextureCreateInfo *tci)
|
||||
delete tci;
|
||||
}
|
||||
|
||||
bool GPUDevice::CommitTexture(Texture *tex,GPUBuffer *buf,const VkBufferImageCopy *buffer_image_copy,const int count,const uint32_t layer_count,VkPipelineStageFlags destinationStage)
|
||||
{
|
||||
if(!tex||!buf)
|
||||
return(false);
|
||||
|
||||
ImageSubresourceRange subresourceRange(tex->GetAspect(),tex->GetMipLevel(),layer_count);
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_HOST_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
subresourceRange);
|
||||
|
||||
texture_cmd_buf->CopyBufferToImage(
|
||||
buf->GetBuffer(),
|
||||
tex->GetImage(),
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
count,
|
||||
buffer_image_copy);
|
||||
|
||||
if(destinationStage==VK_PIPELINE_STAGE_TRANSFER_BIT) //接下来还有,一般是给自动生成mipmaps
|
||||
{
|
||||
//texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
// VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
// VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
// VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
// VK_ACCESS_TRANSFER_READ_BIT,
|
||||
// VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
// VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
// subresourceRange);
|
||||
}
|
||||
else// if(destinationStage==VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT) //接下来就给fragment shader用了,证明是最后一步
|
||||
{
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
||||
subresourceRange);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool GPUDevice::SubmitTexture(const VkCommandBuffer *cmd_bufs,const uint32_t count)
|
||||
{
|
||||
if(!cmd_bufs||count<=0)
|
||||
|
@@ -3,7 +3,7 @@
|
||||
#include<hgl/graph/VKCommandBuffer.h>
|
||||
#include"BufferImageCopy2D.h"
|
||||
VK_NAMESPACE_BEGIN
|
||||
void GenerateMipmaps2D(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels);
|
||||
void GenerateMipmaps(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels,const uint32_t layer_count);
|
||||
|
||||
Texture2D *GPUDevice::CreateTexture2D(TextureData *tex_data)
|
||||
{
|
||||
@@ -74,7 +74,7 @@ Texture2D *GPUDevice::CreateTexture2D(TextureCreateInfo *tci)
|
||||
if(tci->origin_mipmaps<=1) //本身不含mipmaps数据,又想要mipmaps
|
||||
{
|
||||
CommitTexture2D(tex,tci->buffer,VK_PIPELINE_STAGE_TRANSFER_BIT);
|
||||
GenerateMipmaps2D(texture_cmd_buf,tex->GetImage(),tex->GetAspect(),tci->extent,tex_data->miplevel);
|
||||
GenerateMipmaps(texture_cmd_buf,tex->GetImage(),tex->GetAspect(),tci->extent,tex_data->miplevel,1);
|
||||
}
|
||||
texture_cmd_buf->End();
|
||||
|
||||
@@ -87,62 +87,13 @@ Texture2D *GPUDevice::CreateTexture2D(TextureCreateInfo *tci)
|
||||
return tex;
|
||||
}
|
||||
|
||||
bool GPUDevice::CommitTexture2D(Texture2D *tex,GPUBuffer *buf,const VkBufferImageCopy *buffer_image_copy,const int count,VkPipelineStageFlags destinationStage)
|
||||
{
|
||||
if(!tex||!buf)
|
||||
return(false);
|
||||
|
||||
ImageSubresourceRange subresourceRange(tex->GetAspect(),tex->GetMipLevel());
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_HOST_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
subresourceRange);
|
||||
|
||||
texture_cmd_buf->CopyBufferToImage(
|
||||
buf->GetBuffer(),
|
||||
tex->GetImage(),
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
count,
|
||||
buffer_image_copy);
|
||||
|
||||
if(destinationStage==VK_PIPELINE_STAGE_TRANSFER_BIT) //接下来还有,一般是给自动生成mipmaps
|
||||
{
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
subresourceRange);
|
||||
}
|
||||
else// if(destinationStage==VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT) //接下来就给fragment shader用了,证明是最后一步
|
||||
{
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
||||
subresourceRange);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool GPUDevice::CommitTexture2D(Texture2D *tex,GPUBuffer *buf,VkPipelineStageFlags destinationStage)
|
||||
{
|
||||
if(!tex||!buf)return(false);
|
||||
|
||||
BufferImageCopy buffer_image_copy(tex);
|
||||
|
||||
return CommitTexture2D(tex,buf,&buffer_image_copy,1,destinationStage);
|
||||
return CommitTexture(tex,buf,&buffer_image_copy,1,1,destinationStage);
|
||||
}
|
||||
|
||||
bool GPUDevice::CommitTexture2DMipmaps(Texture2D *tex,GPUBuffer *buf,const VkExtent3D &extent,uint32_t total_bytes)
|
||||
@@ -188,7 +139,7 @@ bool GPUDevice::CommitTexture2DMipmaps(Texture2D *tex,GPUBuffer *buf,const VkExt
|
||||
if(height>1){height>>=1;total_bytes>>=1;}
|
||||
}
|
||||
|
||||
return CommitTexture2D(tex,buf,buffer_image_copy,miplevel,VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
|
||||
return CommitTexture(tex,buf,buffer_image_copy,miplevel,1,VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
|
||||
}
|
||||
|
||||
bool GPUDevice::ChangeTexture2D(Texture2D *tex,GPUBuffer *buf,const List<Image2DRegion> &ir_list,VkPipelineStageFlags destinationStage)
|
||||
@@ -225,7 +176,7 @@ bool GPUDevice::ChangeTexture2D(Texture2D *tex,GPUBuffer *buf,const List<Image2D
|
||||
}
|
||||
|
||||
texture_cmd_buf->Begin();
|
||||
bool result=CommitTexture2D(tex,buf,buffer_image_copy,ir_count,destinationStage);
|
||||
bool result=CommitTexture(tex,buf,buffer_image_copy,ir_count,1,destinationStage);
|
||||
texture_cmd_buf->End();
|
||||
SubmitTexture(*texture_cmd_buf);
|
||||
return result;
|
||||
@@ -242,7 +193,7 @@ bool GPUDevice::ChangeTexture2D(Texture2D *tex,GPUBuffer *buf,uint32_t left,uint
|
||||
BufferImageCopy buffer_image_copy(tex);
|
||||
|
||||
texture_cmd_buf->Begin();
|
||||
bool result=CommitTexture2D(tex,buf,&buffer_image_copy,1,destinationStage);
|
||||
bool result=CommitTexture(tex,buf,&buffer_image_copy,1,1,destinationStage);
|
||||
texture_cmd_buf->End();
|
||||
SubmitTexture(*texture_cmd_buf);
|
||||
return result;
|
||||
|
@@ -3,7 +3,7 @@
|
||||
#include<hgl/graph/VKCommandBuffer.h>
|
||||
#include"BufferImageCopy2D.h"
|
||||
VK_NAMESPACE_BEGIN
|
||||
void GenerateMipmapsCube(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels);
|
||||
void GenerateMipmaps(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels,const uint32_t layer_count);
|
||||
|
||||
TextureCube *GPUDevice::CreateTextureCube(TextureData *tex_data)
|
||||
{
|
||||
@@ -70,7 +70,7 @@ TextureCube *GPUDevice::CreateTextureCube(TextureCreateInfo *tci)
|
||||
if(tci->origin_mipmaps<=1) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>mipmaps<70><73><EFBFBD><EFBFBD>,<2C><><EFBFBD><EFBFBD>Ҫmipmaps
|
||||
{
|
||||
CommitTextureCube(tex,tci->buffer,tci->mipmap_zero_total_bytes,VK_PIPELINE_STAGE_TRANSFER_BIT);
|
||||
GenerateMipmapsCube(texture_cmd_buf,tex->GetImage(),tex->GetAspect(),tci->extent,tex_data->miplevel);
|
||||
GenerateMipmaps(texture_cmd_buf,tex->GetImage(),tex->GetAspect(),tci->extent,tex_data->miplevel,6);
|
||||
}
|
||||
texture_cmd_buf->End();
|
||||
|
||||
@@ -83,55 +83,6 @@ TextureCube *GPUDevice::CreateTextureCube(TextureCreateInfo *tci)
|
||||
return tex;
|
||||
}
|
||||
|
||||
bool GPUDevice::CommitTextureCube(TextureCube *tex,GPUBuffer *buf,const VkBufferImageCopy *buffer_image_copy,const int count,VkPipelineStageFlags destinationStage)
|
||||
{
|
||||
if(!tex||!buf)
|
||||
return(false);
|
||||
|
||||
ImageSubresourceRange subresourceRange(tex->GetAspect(),tex->GetMipLevel(),6);
|
||||
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_HOST_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
subresourceRange);
|
||||
|
||||
texture_cmd_buf->CopyBufferToImage(
|
||||
buf->GetBuffer(),
|
||||
tex->GetImage(),
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
count,
|
||||
buffer_image_copy);
|
||||
|
||||
if(destinationStage==VK_PIPELINE_STAGE_TRANSFER_BIT) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>У<EFBFBD>һ<EFBFBD><D2BB><EFBFBD>Ǹ<EFBFBD><C7B8>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD>mipmaps
|
||||
{
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
subresourceRange);
|
||||
}
|
||||
else// if(destinationStage==VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>fragment shader<65><72><EFBFBD>ˣ<EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
|
||||
{
|
||||
texture_cmd_buf->ImageMemoryBarrier(tex->GetImage(),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
||||
subresourceRange);
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool GPUDevice::CommitTextureCube(TextureCube *tex,GPUBuffer *buf,const uint32_t mipmaps_zero_bytes,VkPipelineStageFlags destinationStage)
|
||||
{
|
||||
if(!tex||!buf||!mipmaps_zero_bytes)return(false);
|
||||
@@ -161,7 +112,7 @@ bool GPUDevice::CommitTextureCube(TextureCube *tex,GPUBuffer *buf,const uint32_t
|
||||
offset+=mipmaps_zero_bytes;
|
||||
}
|
||||
|
||||
return CommitTextureCube(tex,buf,bic_list,6,destinationStage);
|
||||
return CommitTexture(tex,buf,bic_list,6,6,destinationStage);
|
||||
}
|
||||
|
||||
bool GPUDevice::CommitTextureCubeMipmaps(TextureCube *tex,GPUBuffer *buf,const VkExtent3D &extent,uint32_t total_bytes)
|
||||
@@ -219,7 +170,7 @@ bool GPUDevice::CommitTextureCubeMipmaps(TextureCube *tex,GPUBuffer *buf,const V
|
||||
}
|
||||
}
|
||||
|
||||
return CommitTextureCube(tex,buf,buffer_image_copy,miplevel*6,VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
|
||||
return CommitTexture(tex,buf,buffer_image_copy,miplevel*6,6,VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
|
||||
}
|
||||
|
||||
//bool GPUDevice::ChangeTexture2D(Texture2D *tex,GPUBuffer *buf,const List<Image2DRegion> &ir_list,VkPipelineStageFlags destinationStage)
|
||||
|
@@ -62,6 +62,8 @@ public:
|
||||
|
||||
tci->SetData(buf,extent);
|
||||
|
||||
tci->origin_mipmaps=file_header.mipmaps;
|
||||
|
||||
if(auto_mipmaps&&file_header.mipmaps<=1)
|
||||
{
|
||||
if(device->CheckFormatSupport(format,VK_FORMAT_FEATURE_BLIT_DST_BIT))
|
||||
@@ -72,8 +74,7 @@ public:
|
||||
}
|
||||
else
|
||||
{
|
||||
tci->origin_mipmaps=
|
||||
tci->target_mipmaps=file_header.mipmaps;
|
||||
tci->target_mipmaps=file_header.mipmaps;
|
||||
}
|
||||
|
||||
tci->mipmap_zero_total_bytes=mipmap_zero_total_bytes;
|
||||
|
Reference in New Issue
Block a user