use hgl_cpy instead memcpy
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parent
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commit
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CMCore
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CMCore
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Subproject commit 3e9b703ebcdf4167707d76b6bbdb752eb63de437
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Subproject commit 29785b9d2a7160d97c214d689f7c76f2d07b9ce5
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@ -1 +1 @@
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Subproject commit 51d8086c98b5efeacdf07b3e2f1b5097bc401150
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Subproject commit 955cf63c7f911b3a8af2be9a1a0facffdecd34bb
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res
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res
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Subproject commit 330af463414de83240bf6290d6f9a52aa5b55af3
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Subproject commit 73d977cdbaa2ea287e49943648dbd882c1f9cfff
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@ -31,7 +31,7 @@ Material *CreateMaterial(Device *dev,ShaderModuleMap *shader_maps)
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for(int i=0;i<shader_count;i++)
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{
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sm=(*itp)->right;
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memcpy(p,sm->GetCreateInfo(),sizeof(VkPipelineShaderStageCreateInfo));
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hgl_cpy(p,sm->GetCreateInfo());
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dsl_creater->Bind(sm->GetDescriptorList(),sm->GetStage());
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