VKDevice建立独立的texture提交专用fence,以避免和绘图用冲突
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@@ -81,7 +81,7 @@ public:
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void Submit(const VkCommandBuffer cmd_buf)
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{
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device->QueueSubmit(&cmd_buf);
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device->SubmitDraw(&cmd_buf);
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device->Wait();
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device->QueuePresent();
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}
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