preparing RenderFramework
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17
inc/hgl/graph/mesh/StaticMeshNode.h
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17
inc/hgl/graph/mesh/StaticMeshNode.h
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#pragma once
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#include<hgl/graph/SceneNode.h>
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VK_NAMESPACE_BEGIN
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class StaticMeshNode:public SceneNode
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{
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StaticMesh *sm;
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public:
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};//class StaticMeshNode
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VK_NAMESPACE_END
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