add TileFont/FontManage

This commit is contained in:
2020-07-01 20:36:49 +08:00
parent da0fba1760
commit 592a9343f4
5 changed files with 46 additions and 6 deletions

View File

@@ -3,20 +3,34 @@
#include<hgl/graph/TileData.h>
#include<hgl/graph/font/FontSource.h>
#include<hgl/type/UnicodeBlocks.h>
namespace hgl
{
namespace graph
{
/**
* Tile字符管理<br>
* 本模块允许有多个字符数据来源每个来源也可以对应多个unicode块, 但一个unicode块只能对应一个字体数据来源
*/
class TileFont
{
FontSource *source;
using FontSourcePointer=FontSource *;
using FontSourceTable=FontSourcePointer[(size_t)UnicodeBlock::RANGE_SIZE];
FontSourceTable source_map;
TileData *tile_data;
public:
TileFont()
{
hgl_zero(source_map);
}
};//class TileFont
TileFont *CreateTileFont(const Font &,const int=-1);
}//namespace graph
}//namespace hgl
#endif//HGL_GRAPH_TILE_FONT_INCLUDE