Renamed to SortedSets instead of Sets.
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@@ -198,7 +198,7 @@ const bool GPUPhysicalDevice::CheckExtensionSupport(const AnsiString &name)const
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const int GPUPhysicalDevice::GetMemoryType(uint32_t typeBits,VkMemoryPropertyFlags properties)const
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{
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// Search memtypes to find first index with those properties
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for(int i=0; i<memory_properties.memoryTypeCount; i++)
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for(uint32_t i=0; i<memory_properties.memoryTypeCount; i++)
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{
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if(typeBits&1) // Type is available, does it match user properties?
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if((memory_properties.memoryTypes[i].propertyFlags&properties)==properties)
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@@ -3,7 +3,7 @@
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#include<hgl/graph/VK.h>
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#include<hgl/graph/VKShaderResource.h>
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#include<hgl/type/Map.h>
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#include<hgl/type/Sets.h>
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#include<hgl/type/SortedSets.h>
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VK_NAMESPACE_BEGIN
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struct PipelineLayoutData
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{
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