maybe finished, all examples test OK!
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@@ -26,6 +26,7 @@ public:
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bool SetGeom(const Prim &ip,const Prim &op,const uint32_t mv);
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int AddOutput(SVList &);
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int AddOutput(const ShaderVariableType &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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void AddMaterialInstanceOutput() override;
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