renamed many source of ShaderGen
This commit is contained in:
22
inc/hgl/shadergen/ShaderCreateInfoFragment.h
Normal file
22
inc/hgl/shadergen/ShaderCreateInfoFragment.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include<hgl/shadergen/ShaderCreateInfo.h>
|
||||
|
||||
SHADERGEN_NAMESPACE_BEGIN
|
||||
enum class MaterialType
|
||||
{
|
||||
Color, ///<<3C><>ɫ<EFBFBD><C9AB><EFBFBD><EFBFBD>
|
||||
};
|
||||
|
||||
class ShaderCreateInfoFragment:public ShaderCreateInfo
|
||||
{
|
||||
bool ProcOutput() override;
|
||||
|
||||
public:
|
||||
|
||||
ShaderCreateInfoFragment(MaterialDescriptorManager *m):ShaderCreateInfo(VK_SHADER_STAGE_FRAGMENT_BIT,m){}
|
||||
~ShaderCreateInfoFragment()=default;
|
||||
|
||||
void UseDefaultMain();
|
||||
};
|
||||
SHADERGEN_NAMESPACE_END
|
Reference in New Issue
Block a user