支持非CORE模式初始化

This commit is contained in:
2018-11-28 16:13:49 +08:00
parent 8abbf0117d
commit 52fb2eed7e
3 changed files with 23 additions and 4 deletions

View File

@@ -1,6 +1,7 @@
#include<hgl/render/RenderDevice.h>
#include<hgl/render/RenderWindow.h>
#include<iostream>
#include<string.h>
#include<GLFW/glfw3.h>
#include<GL/glext.h>
@@ -33,7 +34,7 @@ void output_ogl_info()
std::cout<<" "<<i<<" : "<<glGetStringi(GL_EXTENSIONS,i)<<std::endl;
}
int main(void)
int main(int argc,char **argv)
{
RenderDevice *device=CreateRenderDeviceGLFW();
@@ -55,6 +56,16 @@ int main(void)
RenderSetup rs;
if(argc>1)
{
if(stricmp(argv[1],"core")==0)
rs.opengl.core=true;
else
rs.opengl.core=false;
}
else
rs.opengl.core=false;
RenderWindow *win=device->CreateWindow(1280,720,&ws,&rs);
win->MakeToCurrent(); //切换当前窗口到前台