prepare support VDM for PrimitiveCreater
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@@ -8,6 +8,8 @@ namespace hgl
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{
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namespace graph
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{
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class VertexDataManager;
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/**
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* 可绘制图元创建器
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*/
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@@ -23,6 +25,7 @@ namespace hgl
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protected:
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VertexDataManager *vdm;
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RenderResource *db;
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const VIL *vil;
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@@ -43,6 +46,7 @@ namespace hgl
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public:
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PrimitiveCreater(RenderResource *sdb,const VIL *);
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PrimitiveCreater(VertexDataManager *);
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virtual ~PrimitiveCreater()=default;
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virtual bool Init(const uint32 vertices_count); ///<初始化,参数为顶点数量
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@@ -14,6 +14,7 @@ namespace hgl
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protected:
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VIL * vil; ///<顶点输入格式列表
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uint vi_count; ///<顶点输入流数量
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const VIF * vif_list; ///<顶点输入格式列表
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@@ -34,6 +35,8 @@ namespace hgl
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VertexDataManager(GPUDevice *dev,const VIL *_vil);
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~VertexDataManager();
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const VIL * GetVIL ()const{return vil;} ///<取得顶点输入格式列表
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const VkDeviceSize GetVBOMaxCount ()const{return vbo_max_size;} ///<取得顶点缓冲区分配的空间最大数量
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const VkDeviceSize GetVBOCurCount ()const{return vbo_cur_size;} ///<取得顶点缓冲区当前数量
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