fixed name error.

This commit is contained in:
2022-02-11 14:24:47 +08:00
parent 9acfa5edd0
commit 4f7a630048
2 changed files with 1 additions and 1 deletions

View File

@@ -0,0 +1,139 @@
// 8.大气渲染
// 画一个球纯粹使用shader计算出颜色
#include"VulkanAppFramework.h"
#include<hgl/filesystem/FileSystem.h>
#include<hgl/graph/InlineGeometry.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/VKRenderableInstance.h>
#include<hgl/graph/RenderList.h>
using namespace hgl;
using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=512;
constexpr uint32_t SCREEN_HEIGHT=512;
struct AtmosphereData
{
Vector3f position;
float intensity;
float scattering_direction;
public:
AtmosphereData()
{
position=Vector3f(0,0.1f,-1.0f);
intensity=22.0f;
scattering_direction=0.758f;
}
};//struct AtmosphereData
class TestApp:public CameraAppFramework
{
private:
SceneNode render_root;
RenderList * render_list=nullptr;
MaterialInstance * material_instance =nullptr;
Pipeline * pipeline_solid =nullptr;
GPUBuffer * ubo_atomsphere =nullptr;
AtmosphereData atomsphere_data;
Renderable * ro_sphere =nullptr;
private:
bool InitMaterial()
{
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/Atmosphere")); //不需要优先创建Material也不需要写扩展名
if(!material_instance)return(false);
// pipeline_solid=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/sky"));
pipeline_solid=CreatePipeline(material_instance,InlinePipeline::Sky,Prim::Triangles); //等同上一行为Framework重载默认使用swapchain的render target
if(!pipeline_solid)return(false);
return(true);
}
bool InitUBO()
{
ubo_atomsphere=db->CreateUBO(sizeof(AtmosphereData),&atomsphere_data);
if(!ubo_atomsphere)
return(false);
{
MaterialParameters *mp=material_instance->GetMP(DescriptorSetsType::Value);
if(!mp)return(false);
if(!mp->BindUBO("sun",ubo_atomsphere))
return(false);
mp->Update();
}
return(true);
}
bool InitScene()
{
ro_sphere=CreateRenderableSphere(db,material_instance->GetVAB(),128);
render_root.CreateSubNode(scale(100),db->CreateRenderableInstance(ro_sphere,material_instance,pipeline_solid));
render_root.RefreshMatrix();
render_list->Expend(GetCameraInfo(),&render_root);
return(true);
}
public:
~TestApp()
{
SAFE_CLEAR(render_list);
}
bool Init()
{
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
render_list=new RenderList(device);
if(!InitMaterial())
return(false);
if(!InitUBO())
return(false);
if(!InitScene())
return(false);
return(true);
}
void BuildCommandBuffer(uint32_t index) override
{
render_root.RefreshMatrix();
render_list->Expend(GetCameraInfo(),&render_root);
VulkanApplicationFramework::BuildCommandBuffer(index,render_list);
}
};//class TestApp:public CameraAppFramework
int main(int,char **)
{
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}