ordered module_list in RenderFramework

This commit is contained in:
hyzboy 2024-11-19 00:20:35 +08:00
parent 5217df7923
commit 4f335f7230
10 changed files with 63 additions and 34 deletions

View File

@ -17,7 +17,7 @@ public:
LOG_INFO(OS_TEXT("Resize: ")+OSString::numberOf(size.width)+OS_TEXT("x")+OSString::numberOf(size.height));
}
void OnExecute(const double,RenderCmdBuffer *cmd)
void OnFrameRender(const double,RenderCmdBuffer *cmd) override
{
LOG_INFO(OS_TEXT("Execute"));

View File

@ -38,6 +38,9 @@ protected:
ObjectList<GraphModule> module_list;
List<GraphModule *> per_frame_module_list;
List<RenderModule *> render_module_list;
protected:
SwapchainModule * swapchain_module =nullptr;
@ -73,6 +76,12 @@ public: //module
module_list.Add(tm);
if(tm->IsPerFrame())
per_frame_module_list.Add(tm);
if(tm->IsRender())
render_module_list.Add(tm);
return tm;
}

View File

@ -0,0 +1,11 @@
#pragma once
#include<hgl/graph/module/GraphModule.h>
VK_NAMESPACE_BEGIN
class MaterialManager:public GraphModule
{
};//
VK_NAMESPACE_END

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@ -22,10 +22,10 @@ public:
GraphModuleManager(GPUDevice *dev){device=dev;}
~GraphModuleManager();
GPUDevice * GetDevice ()noexcept{return device;} ///<取得GPU设备
VkDevice GetVkDevice ()const{return device->GetDevice();}
const GPUPhysicalDevice * GetPhysicalDevice ()const{return device->GetPhysicalDevice();} ///<取得物理设备
GPUDeviceAttribute *GetDeviceAttribute (){return device->GetDeviceAttribute();} ///<取得设备属性
GPUDevice * GetDevice ()noexcept {return device;} ///<取得GPU设备
VkDevice GetVkDevice ()const {return device->GetDevice();}
const GPUPhysicalDevice * GetPhysicalDevice ()const {return device->GetPhysicalDevice();} ///<取得物理设备
GPUDeviceAttribute *GetDeviceAttribute () {return device->GetDeviceAttribute();} ///<取得设备属性
/**
*
@ -70,6 +70,7 @@ protected:
public:
virtual const bool IsPerFrame () {return false;} ///<是否每帧运行
virtual const bool IsRender () {return false;} ///<是否为渲染模块
GraphModuleManager *GetManager () {return module_manager;} ///<取得模块管理器
@ -106,7 +107,6 @@ public: //回调事件
virtual void OnResize(const VkExtent2D &){} ///<窗口大小改变
virtual void OnPreFrame(){} ///<帧绘制前回调
virtual void OnExecute(const double,RenderCmdBuffer *){}
virtual void OnPostFrame(){} ///<帧绘制后回调
};//class GraphModule

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@ -14,7 +14,8 @@ class RenderModule:public GraphModule
public:
const bool IsRender()const noexcept{return true;}
const bool IsPerFrame ()const noexcept{return true;} ///<每帧运行
const bool IsRender ()const noexcept{return true;} ///<渲染模块
public:
@ -25,7 +26,7 @@ public:
virtual void OnResize(const VkExtent2D &ext)override{current_extent=ext;}
virtual void OnExecute(const double,RenderCmdBuffer *){}
virtual void OnFrameRender(const double,RenderCmdBuffer *)=0; ///<帧绘制回调
};//class RenderModule
VK_NAMESPACE_END

View File

@ -26,8 +26,6 @@ protected:
public:
virtual void OnResize(const VkExtent2D &)override; ///<窗口大小改变
//virtual void OnExecute(const double,RenderCmdBuffer *);
public:

View File

@ -296,10 +296,14 @@ SOURCE_GROUP("Render Framework\\Module" FILES ${GRAPH_MODULE_HEADER}
SET(SG_MANAGER_HEADER_PATH ${SG_INCLUDE_PATH}/manager)
SET(GRAPH_MANAGER_HEADER ${SG_MANAGER_HEADER_PATH}/TextureManager.h
${SG_MANAGER_HEADER_PATH}/RenderPassManager.h)
${SG_MANAGER_HEADER_PATH}/RenderPassManager.h
${SG_MANAGER_HEADER_PATH}/MaterialManager.h
)
SET(GRAPH_MANAGER_SOURCE manager/TextureManager.cpp
manager/RenderPassManager.cpp)
manager/RenderPassManager.cpp
manager/MaterialManager.cpp
)
SOURCE_GROUP("Render Framework\\Manager" FILES ${GRAPH_MANAGER_HEADER} ${GRAPH_MANAGER_SOURCE})

View File

@ -52,7 +52,13 @@ void RenderFramework::StartTime()
void RenderFramework::BeginFrame()
{
cur_time=GetDoubleTime();
cur_time=GetDoubleTime();
for(GraphModule *rm:per_frame_module_list)
{
if(rm->IsEnable())
rm->OnPreFrame();
}
swapchain_module->BeginFrame();
}
@ -60,6 +66,12 @@ void RenderFramework::BeginFrame()
void RenderFramework::EndFrame()
{
swapchain_module->EndFrame();
for(GraphModule *rm:per_frame_module_list)
{
if(rm->IsEnable())
rm->OnPostFrame();
}
last_time=cur_time;
++frame_count;
@ -69,12 +81,6 @@ void RenderFramework::MainLoop()
{
const double delta_time=cur_time-last_time;
for(auto rm:module_list)
{
if(rm->IsEnable())
rm->OnPreFrame();
}
BeginFrame();
RenderCmdBuffer *rcb=swapchain_module->GetRenderCmdBuffer();
@ -84,22 +90,16 @@ void RenderFramework::MainLoop()
rcb->Begin();
rcb->BindFramebuffer(swapchain_module->GetRenderPass(),swapchain_module->GetRenderTarget()->GetFramebuffer());
for(auto rm:module_list)
for(RenderModule *rm:render_module_list)
{
if(rm->IsEnable())
rm->OnExecute(delta_time,rcb);
rm->OnFrameRender(delta_time,rcb);
}
rcb->End();
}
EndFrame();
for(auto rm:module_list)
{
if(rm->IsEnable())
rm->OnPostFrame();
}
}
void RenderFramework::Run()

View File

@ -101,10 +101,14 @@ bool SwapchainModule::CreateSwapchainFBO()
if(!tex_manager)
return(false);
swapchain->sc_depth =tex_manager->CreateTexture2D(new SwapchainDepthTextureCreateInfo(GetPhysicalDevice()->GetDepthFormat(),swapchain->extent));
{
auto sc_depth_tci=new SwapchainDepthTextureCreateInfo(GetPhysicalDevice()->GetDepthFormat(),swapchain->extent);
if(!swapchain->sc_depth)
return(false);
swapchain->sc_depth =tex_manager->CreateTexture2D(sc_depth_tci);
if(!swapchain->sc_depth)
return(false);
}
//#ifdef _DEBUG
// if(dev_attr->debug_utils)
@ -120,14 +124,16 @@ bool SwapchainModule::CreateSwapchainFBO()
for(uint32_t i=0;i<swapchain->image_count;i++)
{
swapchain->sc_color[i]=tex_manager->CreateTexture2D(new SwapchainColorTextureCreateInfo(swapchain->surface_format.format,swapchain->extent,sc_images[i]));
auto sc_color_tci=new SwapchainColorTextureCreateInfo(swapchain->surface_format.format,swapchain->extent,sc_images[i]);
swapchain->sc_color[i]=tex_manager->CreateTexture2D(sc_color_tci);
if(!swapchain->sc_color[i])
return(false);
swapchain->sc_fbo[i]=tex_manager->CreateFBO( swapchain_rp,
swapchain->sc_color[i]->GetImageView(),
swapchain->sc_depth->GetImageView());
swapchain->sc_fbo[i]=tex_manager->CreateFBO(swapchain_rp,
swapchain->sc_color[i]->GetImageView(),
swapchain->sc_depth->GetImageView());
//#ifdef _DEBUG
// if(dev_attr->debug_utils)