texture_rect run ok!

This commit is contained in:
2023-09-21 22:11:20 +08:00
parent 907cb3c852
commit 4e144072e4
9 changed files with 48 additions and 34 deletions

View File

@@ -92,6 +92,8 @@ public:
hgl_zero(*this);
descriptor_pool=1024;
geometry_shader=true;
}
};

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@@ -32,6 +32,6 @@ namespace SamplerName
MaterialCreateInfo *CreateVertexColor2D(const Material2DCreateConfig *);
MaterialCreateInfo *CreatePureColor2D(const Material2DCreateConfig *);
MaterialCreateInfo *CreatePureTexture2D(const Material2DCreateConfig *);
MaterialCreateInfo *CreateRectTexture2D(const Material2DCreateConfig *);
MaterialCreateInfo *CreateRectTexture2D(Material2DCreateConfig *);
STD_MTL_NAMESPACE_END
#endif//HGL_GRAPH_MTL_2D_CREATE_CONFIG_INCLUDE

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@@ -46,6 +46,7 @@ protected:
virtual bool ProcHeader(){return(true);}
virtual bool ProcDefine();
virtual bool ProcLayout(){return(true);}
virtual bool ProcSubpassInput();
virtual bool ProcInput(ShaderCreateInfo *);
@@ -57,7 +58,7 @@ protected:
virtual bool ProcUBO();
virtual bool ProcSSBO();
virtual bool ProcConst();
virtual bool ProcConstantID();
virtual bool ProcSampler();
bool CompileToSPV();

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@@ -15,5 +15,7 @@ public:
~ShaderCreateInfoGeometry()=default;
bool SetGeom(const Prim &ip,const Prim &op,const uint32_t mv);
bool ProcLayout() override;
};
}}//namespace hgl::graph