texture_rect run ok!
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@@ -21,8 +21,10 @@ constexpr uint32_t SCREEN_HEIGHT=256;
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constexpr float position_data[4]=
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{
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-1,-1,
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2,2
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-1, //left
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-1, //top
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1, //right
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1 //bottom;
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};
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constexpr float tex_coord_data[4]=
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