deleted miplevel param at CommitTexture2D&ChangeTexture2D functions.

This commit is contained in:
2021-12-15 16:01:47 +08:00
parent fc8e794eb8
commit 4c4d81c116
2 changed files with 24 additions and 24 deletions

View File

@@ -145,9 +145,9 @@ public: //Image
private: //texture
bool CommitTexture2D (Texture2D *,GPUBuffer *buf,uint32_t width,uint32_t height,const uint32_t miplevel,VkPipelineStageFlags stage);
bool CommitTexture2DMipmaps (Texture2D *,GPUBuffer *buf,uint32_t width,uint32_t height,uint32_t miplevel,uint32_t);
bool CommitTexture2D (Texture2D *,GPUBuffer *buf,const VkBufferImageCopy *,const int count,const uint32_t miplevel=1,VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
bool CommitTexture2D (Texture2D *,GPUBuffer *buf,uint32_t width,uint32_t height,VkPipelineStageFlags stage);
bool CommitTexture2DMipmaps (Texture2D *,GPUBuffer *buf,uint32_t width,uint32_t height,uint32_t);
bool CommitTexture2D (Texture2D *,GPUBuffer *buf,const VkBufferImageCopy *,const int count,VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
public: //Texture
@@ -160,9 +160,9 @@ public: //Texture
void Clear(TextureCreateInfo *);
bool ChangeTexture2D(Texture2D *,GPUBuffer *buf,const List<ImageRegion> &, const uint32_t miplevel=1,VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
bool ChangeTexture2D(Texture2D *,GPUBuffer *buf,uint32_t left,uint32_t top,uint32_t width,uint32_t height, const uint32_t miplevel=1,VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
bool ChangeTexture2D(Texture2D *,void *data, uint32_t left,uint32_t top,uint32_t width,uint32_t height,uint32_t size,const uint32_t miplevel=1,VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
bool ChangeTexture2D(Texture2D *,GPUBuffer *buf,const List<ImageRegion> &, VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
bool ChangeTexture2D(Texture2D *,GPUBuffer *buf,uint32_t left,uint32_t top,uint32_t width,uint32_t height, VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
bool ChangeTexture2D(Texture2D *,void *data, uint32_t left,uint32_t top,uint32_t width,uint32_t height,uint32_t size,VkPipelineStageFlags=VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
template<typename T>
bool ChangeTexture2D(Texture2D *tex,GPUBuffer *buf,const RectScope2<T> &rs)