preparing LoadMaterialFromJson(....)
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@@ -1,5 +1,6 @@
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macro(CreateProject name)
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add_executable(${name} ${ARGN} ${VULKAN_APP_FRAMEWORK})
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add_executable(${name} ${ARGN} ${VULKAN_APP_FRAMEWORK} MaterialLoader/MaterialLoader.cpp)
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target_link_libraries(${name} ${ULRE})
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IF(MSVC)
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@@ -10,7 +11,7 @@
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set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Basic")
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endmacro()
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CreateProject(00_RenderFrameworkTest rf_test.cpp AssetData.h)
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CreateProject(00_RenderFrameworkTest rf_test.cpp)
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CreateProject(01_draw_triangle_in_NDC draw_triangle_in_NDC.cpp)
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CreateProject(02_draw_triangle_use_UBO draw_triangle_use_UBO.cpp)
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CreateProject(03_auto_instance auto_instance.cpp)
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