use os_char instead char in Font()

This commit is contained in:
2020-07-28 16:34:29 +08:00
parent bd811a009c
commit 488f16483c
2 changed files with 8 additions and 6 deletions

View File

@@ -1,19 +1,20 @@
#ifndef HGL_GRAPH_FONT_INCLUDE
#define HGL_GRAPH_FONT_INCLUDE
#include<hgl/CompOperator.h>
#include<string.h>
#include<hgl/type/DataType.h>
namespace hgl
{
namespace graph
{
constexpr size_t MAX_FONT_NAME_LENGTH=128;
/**
* 字体信息
*/
struct Font
{
os_char name[128]; ///<字体名称
os_char name[MAX_FONT_NAME_LENGTH]; ///<字体名称
int width; ///<宽度
int height; ///<高度
@@ -26,7 +27,7 @@ namespace hgl
public:
Font();
Font(const char *,int,int,bool,bool,bool=true);
Font(const os_char *,int,int,bool,bool,bool=true);
CompOperatorMemcmp(const Font &); ///<比较操作符重载
};//struct Font