used "VertexInput" state in .mtl file-format.

This commit is contained in:
2023-10-09 02:21:56 +08:00
parent aaff0c23c9
commit 46781b9627
6 changed files with 18 additions and 29 deletions

View File

@@ -2,12 +2,10 @@
Name PureTexture2D
Base Std2D
#Vertex
Input
{
vec2 TexCoord
}
#VertexInput
vec2 TexCoord
#Vertex
Output
{
vec2 TexCoord

View File

@@ -3,12 +3,10 @@ Name RectTexture2D
Base Std2D
Prim SolidRectangles,WireRectangles
#Vertex
Input
{
vec4 TexCoord
}
#VertexInput
vec4 TexCoord
#Vertex
Output
{
vec4 TexCoord

View File

@@ -11,12 +11,10 @@ Code
uvec4 id;
}
#Vertex
Input
{
vec4 TexCoord
}
#VertexInput
vec4 TexCoord
#Vertex
Output
{
vec4 TexCoord

View File

@@ -2,12 +2,10 @@
Name VertexColor2D
Base Std2D
#Vertex
Input
{
vec4 Color
}
#VertexInput
vec4 Color
#Vertex
Output
{
vec4 Color