optimized SceneNode class.
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@@ -1,7 +1,6 @@
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#pragma once
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#include<hgl/graph/RenderNode.h>
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#include<hgl/graph/VKVABList.h>
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#include<hgl/type/SortedSets.h>
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#include<hgl/graph/VKIndirectCommandBuffer.h>
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VK_NAMESPACE_BEGIN
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