optimized SceneNode class.
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@@ -63,7 +63,7 @@ bool InitGizmoRotateStaticMesh()
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white_torus->GetTransform().AddTransform(rotate_white_torus_tfc);
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root_node->AddSubNode(white_torus);
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root_node->Add(white_torus);
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}
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sm_gizmo_rotate=CreateGizmoStaticMesh(root_node);
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