Layout codes of MaterialRenderList/SceneNode/SceneOrient

This commit is contained in:
2025-05-18 22:56:38 +08:00
parent e778f64f00
commit 455cb0aa63
5 changed files with 145 additions and 142 deletions

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@@ -92,12 +92,12 @@ protected:
VABList * vab_list;
const MeshDataBuffer * last_data_buffer;
const MeshDataBuffer * last_data_buffer;
const VDM * last_vdm;
const MeshRenderData * last_render_data;
const MeshRenderData * last_render_data;
int first_indirect_draw_index=-1;
uint indirect_draw_count=0;
int first_indirect_draw_index;
uint indirect_draw_count;
bool BindVAB(const MeshDataBuffer *,const uint);