StaticMeshComponentManager
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@@ -12,7 +12,8 @@ class PrimitiveComponent:public RenderComponent
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{
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public:
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PrimitiveComponent()=default;
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PrimitiveComponent(SceneNode *psn,ComponentData *cd,ComponentManager *cm)
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:RenderComponent(psn,cd,cm){}
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virtual ~PrimitiveComponent()=default;
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};//class PrimitiveComponent
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