upgrade many value name.

This commit is contained in:
2022-06-24 18:00:22 +08:00
parent 6e7144ffab
commit 43c60c16e2
18 changed files with 90 additions and 90 deletions

View File

@@ -40,7 +40,7 @@ private:
Sampler * sampler =nullptr;
MaterialInstance * material_instance =nullptr;
Primitive * render_obj =nullptr;
Primitive * primitive =nullptr;
RenderableInstance *render_instance =nullptr;
Pipeline * pipeline =nullptr;
@@ -174,13 +174,13 @@ private:
{
const uint tile_count=tile_list.GetCount();
render_obj=db->CreatePrimitive(tile_count);
if(!render_obj)return(false);
primitive=db->CreatePrimitive(tile_count);
if(!primitive)return(false);
render_obj->Set(VAN::Position,db->CreateVBO(VF_V4F,tile_count,position_data));
render_obj->Set(VAN::TexCoord,db->CreateVBO(VF_V4F,tile_count,tex_coord_data));
primitive->Set(VAN::Position,db->CreateVBO(VF_V4F,tile_count,position_data));
primitive->Set(VAN::TexCoord,db->CreateVBO(VF_V4F,tile_count,tex_coord_data));
render_instance=db->CreateRenderableInstance(render_obj,material_instance,pipeline);
render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline);
return(render_instance);
}