use Prim instead macros.

use IndexType instead VkIndexType
This commit is contained in:
2020-09-02 19:06:12 +08:00
parent 1e6e0e305c
commit 3fd9d1535d
25 changed files with 95 additions and 83 deletions

View File

@@ -272,11 +272,11 @@ public:
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))//,model_data->bounding_box))
return(false);
if(!InitMP(&mp_solid, PRIM_TRIANGLES, OS_TEXT("res/shader/pbr_Light.vert"),
if(!InitMP(&mp_solid, Prim::Triangles, OS_TEXT("res/shader/pbr_Light.vert"),
OS_TEXT("res/shader/pbr_DirectionLight.frag")))
return(false);
if(!InitMP(&mp_line, PRIM_LINES, OS_TEXT("res/shader/PositionColor3D.vert"),
if(!InitMP(&mp_line, Prim::Lines, OS_TEXT("res/shader/PositionColor3D.vert"),
OS_TEXT("res/shader/VertexColor.frag")))
return(false);