updated names of many params
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@@ -34,8 +34,8 @@ public:
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GPUPhysicalDevice(VkInstance,VkPhysicalDevice);
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~GPUPhysicalDevice()=default;
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operator VkPhysicalDevice(){return physical_device;}
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operator const VkPhysicalDevice()const{return physical_device;}
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operator VkPhysicalDevice() {return physical_device;}
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operator const VkPhysicalDevice()const {return physical_device;}
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const int GetMemoryType(uint32_t,VkMemoryPropertyFlags)const;
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@@ -117,7 +117,6 @@ public:
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const VkBool32 SupportGeometryShader ()const{return features.geometryShader;}
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const VkBool32 SupportCubeMapArray ()const{return features.imageCubeArray;}
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// support != open, so please don't direct use GetFeatures().
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// open any features in CreateDevice()&SetDeviceFeatures() functions.
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const bool SupportMDI ()const
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