定义UBOInstance,并将ViewportInfo/CameraInfo两个UBO应用迁移到上面
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@@ -2,6 +2,7 @@
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#include<hgl/graph/VK.h>
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#include<hgl/graph/VKMemory.h>
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#include<hgl/graph/mtl/ShaderBufferSource.h>
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VK_NAMESPACE_BEGIN
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struct DeviceBufferData
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@@ -53,6 +54,8 @@ public:
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template<typename T> class DeviceBufferMap
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{
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protected:
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DeviceBuffer *dev_buf;
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T data_map;
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@@ -86,4 +89,30 @@ public:
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}
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};//template<typename T> class DeviceBufferMap
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template<typename T> class UBOInstance:public DeviceBufferMap<T>
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{
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DescriptorSetType desc_set_type;
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AnsiString ubo_name;
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public:
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const DescriptorSetType & set_type()const{return desc_set_type;}
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const AnsiString & name ()const{return ubo_name;}
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DeviceBuffer * ubo ()const{return this->dev_buf;}
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public:
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UBOInstance(DeviceBuffer *buf,const DescriptorSetType dst,const AnsiString &n):DeviceBufferMap<T>(buf)
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{
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desc_set_type=dst;
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ubo_name=n;
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}
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UBOInstance(DeviceBuffer *buf,const ShaderBufferDesc *desc):DeviceBufferMap<T>(buf)
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{
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desc_set_type=desc->set_type;
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ubo_name=desc->name;
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}
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};//template<typename T> class UBOInstance:public DeviceBufferMap<T>
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VK_NAMESPACE_END
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