use VAB instead of VBO

This commit is contained in:
2024-04-24 01:44:01 +08:00
parent d8140ae64e
commit 3bbbe18c40
15 changed files with 36 additions and 36 deletions

View File

@@ -45,15 +45,15 @@ bool Primitive::Set(const AnsiString &name,VAB *vab,VkDeviceSize offset)
if(du)
{
du->SetBuffer(vab->GetBuffer(),prim_name+":VBO:Buffer:"+name);
du->SetDeviceMemory(vab->GetVkMemory(),prim_name+":VBO:Memory:"+name);
du->SetBuffer(vab->GetBuffer(),prim_name+":VAB:Buffer:"+name);
du->SetDeviceMemory(vab->GetVkMemory(),prim_name+":VAB:Memory:"+name);
}
#endif//_DEBUG
return(true);
}
bool Primitive::GetVBOAccessData(const AnsiString &name,VABAccess *vad)
bool Primitive::GetVABAccess(const AnsiString &name,VABAccess *vad)
{
if(name.IsEmpty())return(false);
if(!vad)return(false);

View File

@@ -64,12 +64,12 @@ Renderable *CreateRenderable(Primitive *prim,MaterialInstance *mi,Pipeline *p)
for(uint i=0;i<input_count;i++)
{
//注: VIF来自于材质但VBO来自于Primitive。
//注: VIF来自于材质但VAB来自于Primitive。
// 两个并不一定一样排序也不一定一样。所以不能让PRIMTIVE直接提供BUFFER_LIST/OFFSET来搞一次性绑定。
if(!prim->GetVBOAccessData(vif->name,&vad))
if(!prim->GetVABAccess(vif->name,&vad))
{
LOG_ERROR("[FATAL ERROR] not found VBO \""+AnsiString(vif->name)+"\" in Material: "+mtl_name);
LOG_ERROR("[FATAL ERROR] not found VAB \""+AnsiString(vif->name)+"\" in Material: "+mtl_name);
return(nullptr);
}
@@ -77,20 +77,20 @@ Renderable *CreateRenderable(Primitive *prim,MaterialInstance *mi,Pipeline *p)
if(vab->GetFormat()!=vif->format)
{
LOG_ERROR( "[FATAL ERROR] VBO \""+UTF8String(vif->name)+
LOG_ERROR( "[FATAL ERROR] VAB \""+UTF8String(vif->name)+
UTF8String("\" format can't match Renderable, Material(")+mtl_name+
UTF8String(") Format(")+GetVulkanFormatName(vif->format)+
UTF8String("), VBO Format(")+GetVulkanFormatName(vab->GetFormat())+
UTF8String("), VAB Format(")+GetVulkanFormatName(vab->GetFormat())+
")");
return(nullptr);
}
if(vab->GetStride()!=vif->stride)
{
LOG_ERROR( "[FATAL ERROR] VBO \""+UTF8String(vif->name)+
LOG_ERROR( "[FATAL ERROR] VAB \""+UTF8String(vif->name)+
UTF8String("\" stride can't match Renderable, Material(")+mtl_name+
UTF8String(") stride(")+UTF8String::numberOf(vif->stride)+
UTF8String("), VBO stride(")+UTF8String::numberOf(vab->GetStride())+
UTF8String("), VAB stride(")+UTF8String::numberOf(vab->GetStride())+
")");
return(nullptr);
}