use VAB instead of VBO

This commit is contained in:
2024-04-24 01:44:01 +08:00
parent d8140ae64e
commit 3bbbe18c40
15 changed files with 36 additions and 36 deletions

View File

@@ -75,7 +75,7 @@ public:
const uint32_t GetVertexCount ()const {return vertex_count;}
bool GetVBOAccessData (const AnsiString &,VABAccess *);
bool GetVABAccess (const AnsiString &,VABAccess *);
const int GetBufferCount ()const {return buffer_list.GetCount();}
const IndexBufferData * GetIndexBufferData ()const {return &index_buffer_data;}