renamed values/struct.
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@@ -4,6 +4,7 @@
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#include<hgl/graph/VertexAttrib.h>
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#include<hgl/graph/VK.h>
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#include<hgl/graph/VKInterpolation.h>
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#include<hgl/graph/mtl/ShaderVariableType.h>
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#include<hgl/type/StringList.h>
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namespace hgl{namespace graph
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@@ -65,9 +66,9 @@ protected:
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public:
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ShaderDescriptorInfo *sdm;
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ShaderDescriptorInfo *sdi;
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VkShaderStageFlagBits GetShaderStage()const{return shader_stage;}
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const VkShaderStageFlagBits GetShaderStage()const{return shader_stage;}
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public:
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@@ -78,6 +79,7 @@ public:
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int AddOutput(const graph::VAType &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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int AddOutput(const AnsiString &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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//int AddOutput(const ShaderVariableType &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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void AddFunction(const char *str){function_list.Add(str);}
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