save full SceneNode in RenderNode,added length sort.

This commit is contained in:
2024-08-02 23:17:07 +08:00
parent 7f074c6c79
commit 3768507169
9 changed files with 73 additions and 31 deletions

View File

@@ -9,10 +9,13 @@ public:
MaterialRenderMap()=default;
virtual ~MaterialRenderMap()=default;
void Begin()
void Begin(CameraInfo *ci)
{
for(auto *it:data_list)
{
it->value->SetCameraInfo(ci);
it->value->Clear();
}
}
void End()