refactor and renamed MaterialInstance to MaterialParameters.
This commit is contained in:
@@ -55,11 +55,11 @@ public:
|
||||
public: //pipeline
|
||||
|
||||
Pipeline *CreatePipeline(Material *, const InlinePipeline &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialInstance *, const InlinePipeline &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialParameters *, const InlinePipeline &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(Material *, PipelineData *, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialInstance *, PipelineData *, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialParameters *, PipelineData *, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(Material *, const OSString &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialInstance *, const OSString &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline *CreatePipeline(MaterialParameters *, const OSString &, const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
|
||||
public: // command buffer
|
||||
|
||||
|
Reference in New Issue
Block a user