代码排版

This commit is contained in:
hyzboy 2019-05-28 16:50:22 +08:00
parent 56cd6521cb
commit 35ebbf9fb6

View File

@ -100,17 +100,25 @@ public:
void SetLineWidth (float line_width) {vkCmdSetLineWidth(cmd_buf,line_width);}
void SetDepthBias (float constant_factor,float clamp,float slope_factor) {vkCmdSetDepthBias(cmd_buf,constant_factor,clamp,slope_factor);}
void SetBlendConstants(const float constants[4]){vkCmdSetBlendConstants(cmd_buf,constants);}
void SetDepthBounds (float min_db,float max_db) {vkCmdSetDepthBounds(cmd_buf,min_db,max_db);}
void SetBlendConstants (const float constants[4]) {vkCmdSetBlendConstants(cmd_buf,constants);}
void SetStencilCompareMask (VkStencilFaceFlags faceMask,uint32_t compareMask) {vkCmdSetStencilCompareMask(cmd_buf,faceMask,compareMask);}
void SetStencilWriteMask (VkStencilFaceFlags faceMask,uint32_t compareMask) {vkCmdSetStencilWriteMask(cmd_buf,faceMask,compareMask);}
void SetStencilReference (VkStencilFaceFlags faceMask,uint32_t compareMask) {vkCmdSetStencilReference(cmd_buf,faceMask,compareMask);}
void Draw (const uint32_t vertex_count){vkCmdDraw(cmd_buf,vertex_count,1,0,0);}
void Draw(const uint32_t vertex_count,const uint32_t instance_count,const uint32_t first_vertex,const uint32_t first_instance){vkCmdDraw(cmd_buf,vertex_count,instance_count,first_vertex,first_instance);}
void DrawIndexed(const uint32_t index_count ){vkCmdDrawIndexed(cmd_buf,index_count,1,0,0,0);}
void DrawIndexed(const uint32_t index_count,const uint32_t instance_count,const uint32_t first_index,const uint32_t vertex_offset,const uint32_t first_instance){vkCmdDrawIndexed(cmd_buf,index_count,instance_count,first_index,vertex_offset,first_instance);}
void Draw (const uint32_t vertex_count, const uint32_t instance_count,const uint32_t first_vertex, const uint32_t first_instance)
{
vkCmdDraw(cmd_buf,vertex_count,instance_count,first_vertex,first_instance);
}
void DrawIndexed(const uint32_t index_count, const uint32_t instance_count,const uint32_t first_index, const uint32_t vertex_offset,const uint32_t first_instance)
{
vkCmdDrawIndexed(cmd_buf,index_count,instance_count,first_index,vertex_offset,first_instance);
}
void EndRenderPass(){vkCmdEndRenderPass(cmd_buf);}
bool End(){return(vkEndCommandBuffer(cmd_buf)==VK_SUCCESS);}