代码排版

This commit is contained in:
hyzboy 2019-05-28 16:50:22 +08:00
parent 56cd6521cb
commit 35ebbf9fb6

View File

@ -94,23 +94,31 @@ public:
bool Bind(Renderable *); bool Bind(Renderable *);
void SetViewport(uint32_t first,uint32_t count,const VkViewport *vp){vkCmdSetViewport(cmd_buf,first,count,vp);} void SetViewport (uint32_t first,uint32_t count,const VkViewport *vp) {vkCmdSetViewport(cmd_buf,first,count,vp);}
void SetScissor(uint32_t first,uint32_t count,const VkRect2D *sci){vkCmdSetScissor(cmd_buf,first,count,sci);} void SetScissor (uint32_t first,uint32_t count,const VkRect2D *sci) {vkCmdSetScissor(cmd_buf,first,count,sci);}
void SetLineWidth(float line_width){vkCmdSetLineWidth(cmd_buf,line_width);} void SetLineWidth (float line_width) {vkCmdSetLineWidth(cmd_buf,line_width);}
void SetDepthBias(float constant_factor,float clamp,float slope_factor){vkCmdSetDepthBias(cmd_buf,constant_factor,clamp,slope_factor);} void SetDepthBias (float constant_factor,float clamp,float slope_factor) {vkCmdSetDepthBias(cmd_buf,constant_factor,clamp,slope_factor);}
void SetBlendConstants(const float constants[4]){vkCmdSetBlendConstants(cmd_buf,constants);} void SetDepthBounds (float min_db,float max_db) {vkCmdSetDepthBounds(cmd_buf,min_db,max_db);}
void SetDepthBounds(float min_db,float max_db){vkCmdSetDepthBounds(cmd_buf,min_db,max_db);} void SetBlendConstants (const float constants[4]) {vkCmdSetBlendConstants(cmd_buf,constants);}
void SetStencilCompareMask(VkStencilFaceFlags faceMask,uint32_t compareMask){vkCmdSetStencilCompareMask(cmd_buf,faceMask,compareMask);} void SetStencilCompareMask (VkStencilFaceFlags faceMask,uint32_t compareMask) {vkCmdSetStencilCompareMask(cmd_buf,faceMask,compareMask);}
void SetStencilWriteMask(VkStencilFaceFlags faceMask,uint32_t compareMask){vkCmdSetStencilWriteMask(cmd_buf,faceMask,compareMask);} void SetStencilWriteMask (VkStencilFaceFlags faceMask,uint32_t compareMask) {vkCmdSetStencilWriteMask(cmd_buf,faceMask,compareMask);}
void SetStencilReference(VkStencilFaceFlags faceMask,uint32_t compareMask){vkCmdSetStencilReference(cmd_buf,faceMask,compareMask);} void SetStencilReference (VkStencilFaceFlags faceMask,uint32_t compareMask) {vkCmdSetStencilReference(cmd_buf,faceMask,compareMask);}
void Draw(const uint32_t vertex_count){vkCmdDraw(cmd_buf,vertex_count,1,0,0);} void Draw (const uint32_t vertex_count){vkCmdDraw(cmd_buf,vertex_count,1,0,0);}
void Draw(const uint32_t vertex_count,const uint32_t instance_count,const uint32_t first_vertex,const uint32_t first_instance){vkCmdDraw(cmd_buf,vertex_count,instance_count,first_vertex,first_instance);} void DrawIndexed(const uint32_t index_count ){vkCmdDrawIndexed(cmd_buf,index_count,1,0,0,0);}
void DrawIndexed(const uint32_t index_count){vkCmdDrawIndexed(cmd_buf,index_count,1,0,0,0);}
void DrawIndexed(const uint32_t index_count,const uint32_t instance_count,const uint32_t first_index,const uint32_t vertex_offset,const uint32_t first_instance){vkCmdDrawIndexed(cmd_buf,index_count,instance_count,first_index,vertex_offset,first_instance);} void Draw (const uint32_t vertex_count, const uint32_t instance_count,const uint32_t first_vertex, const uint32_t first_instance)
{
vkCmdDraw(cmd_buf,vertex_count,instance_count,first_vertex,first_instance);
}
void DrawIndexed(const uint32_t index_count, const uint32_t instance_count,const uint32_t first_index, const uint32_t vertex_offset,const uint32_t first_instance)
{
vkCmdDrawIndexed(cmd_buf,index_count,instance_count,first_index,vertex_offset,first_instance);
}
void EndRenderPass(){vkCmdEndRenderPass(cmd_buf);} void EndRenderPass(){vkCmdEndRenderPass(cmd_buf);}
bool End(){return(vkEndCommandBuffer(cmd_buf)==VK_SUCCESS);} bool End(){return(vkEndCommandBuffer(cmd_buf)==VK_SUCCESS);}