rename from Set<> to Sets<>
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@@ -99,7 +99,7 @@ namespace hgl
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int draw_chars_count; ///<要绘制字符列表
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Set<u32char> alone_chars; ///<不重复字符统计缓冲区
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Sets<u32char> alone_chars; ///<不重复字符统计缓冲区
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TileUVFloatMap alone_chars_uv; ///<所有要绘制字符的uv
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struct CharDrawAttr
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