From 355234e75aeb37a11d1f8c6c4d99500695a9ac71 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Wed, 20 Nov 2019 19:52:26 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0random=20shader=E5=87=BD?= =?UTF-8?q?=E6=95=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- res/shader/Random.glsl | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 res/shader/Random.glsl diff --git a/res/shader/Random.glsl b/res/shader/Random.glsl new file mode 100644 index 00000000..65a1b5bb --- /dev/null +++ b/res/shader/Random.glsl @@ -0,0 +1,4 @@ +vec3 random(vec2 uv) // from Godot 3.2 +{ + return vec3(fract(sin(dot(uv,vec2(12.9898,78.233)))*43758.5453123)); +}