added fourth_triangle.cpp, not ok!!!
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@@ -49,7 +49,7 @@ IndexBuffer *RenderResource::CreateIBO(IndexType index_type,uint32_t count,const
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rm_buffers.Add(buf);
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return(buf);
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}
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MaterialInstance *RenderResource::CreateMaterialInstance(Material *mtl,const VILConfig *vil_cfg)
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{
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if(!mtl)return(nullptr);
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