1.moved IndexBufferData to VK.h from VKPrimitive.h
2.renamed to GetIndexBufferData from GetIndexBuffer of Primitive
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@@ -58,6 +58,12 @@ using VBO=VertexAttribBuffer;
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class IndexBuffer;
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struct IndexBufferData
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{
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IndexBuffer *buffer=nullptr;
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VkDeviceSize offset=0;
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};
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class GPUCmdBuffer;
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class RenderCmdBuffer;
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class TextureCmdBuffer;
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