prepare billboard

This commit is contained in:
hyzboy 2023-10-06 22:25:39 +08:00
parent 9b5157594f
commit 3393a90127
No known key found for this signature in database
GPG Key ID: 067EE4525D4FB6D3
6 changed files with 71 additions and 0 deletions

BIN
doc/BlenderGizmo/Move.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 141 KiB

BIN
doc/BlenderGizmo/Rotate.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 215 KiB

BIN
doc/BlenderGizmo/Scale.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 180 KiB

View File

@ -41,6 +41,8 @@ SET(SHADERGEN_COMMON_FILES ${STD_MTL_HEADER_PATH}/UBOCommon.h
common/MFCommon.h
common/MFGetPosition.h
common/MFGetNormal.h
common/MFCamera.h
common/MFBillboard.h
)
SOURCE_GROUP("Common" FILES ${SHADERGEN_COMMON_FILES})

View File

@ -0,0 +1,38 @@
#pragma once
#include"MFCamera.h"
#include<hgl/graph/mtl/ShaderBuffer.h>
STD_MTL_NAMESPACE_BEGIN
namespace func
{
//@link http://www.opengl-tutorial.org/intermediate-tutorials/billboards-particles/billboards/
constexpr const ShaderBufferSource SBS_Billboard=
{
"BillboardData",
"billboard",
R"(
vec2 center;
vec2 size;
)"
};
constexpr const char *GetBillboardPosition=R"(
vec4 GetBillboardPosition()
{
mat4 cv_mat =GetCameraViewMatrix();
vec3 cv_right =GetViewRight(cv_mat);
vec3 cv_up =GetViewUp(cv_mat);
vec3 pos =GetPosition3D();
vec3(billboard.center,0)+
cv_right*pos.x*billboard.size.x+
cv_up *pos.y*billboard.size.y;
}
)";
}//namespace func
STD_MTL_NAMESPACE_END

View File

@ -0,0 +1,31 @@
#pragma once
#include<hgl/graph/mtl/StdMaterial.h>
STD_MTL_NAMESPACE_BEGIN
namespace func
{
//@link http://www.opengl-tutorial.org/intermediate-tutorials/billboards-particles/billboards/
constexpr const char *GetCameraViewMatrix=R"(
mat4 GetCameraViewMatrix()
{
return camera.view*GetLocalToWorld();
}
)";
constexpr const char *GetCameraViewRight=R"(
vec3 GetViewRight(mat4 cv)
{
return vec3(cv[0][0],cv[1][0],cv[2][0]);
}
)";
constexpr const char *GetCameraViewUp=R"(
vec3 GetViewUp(mat4 cv)
{
return vec3(cv[0][1],cv[1][1],cv[2][1]);
}
)";
}//namespace func
STD_MTL_NAMESPACE_END