added VertexColor2DMaterial at MaterialCreaterTest.cpp
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@@ -38,6 +38,8 @@ protected:
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virtual bool ProcConst();
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virtual bool ProcSampler();
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bool CompileToSPV();
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public:
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ShaderDescriptorManager *sdm;
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@@ -58,12 +60,9 @@ public:
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}
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const AnsiString &GetOutputStruct()const{return output_struct;}
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bool CreateShader(ShaderCreater *);
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const AnsiString &GetShaderSource()const{return final_shader;}
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bool CompileToSPV();
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bool CreateShader(ShaderCreater *);
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};//class ShaderCreater
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SHADERGEN_NAMESPACE_END
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#endif//HGL_SHADER_CREATER_INCLUDE
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