This commit is contained in:
2024-06-19 14:03:46 +08:00
parent 806bf5dfdd
commit 2f49e80122
13 changed files with 306 additions and 79 deletions

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@@ -52,6 +52,9 @@ protected:
virtual bool ProcLayout(){return(true);}
virtual bool ProcInput(ShaderCreateInfo *);
virtual bool IsEmptyOutput()const=0;
virtual void GetOutputStrcutString(AnsiString &){}
virtual bool ProcOutput();
virtual bool ProcStruct();

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@@ -11,10 +11,13 @@ class ShaderCreateInfoFragment:public ShaderCreateInfo
protected:
bool IsEmptyOutput()const override{return false;/*这个返回啥无所谓因为Fragment Shader走自己的ProcOutput*/ }
bool ProcOutput() override;
void AddMaterialInstanceOutput() override{};
public:
ShaderDescriptorInfo *GetSDI()override{return &fsdi;}
public:

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@@ -13,6 +13,9 @@ class ShaderCreateInfoGeometry:public ShaderCreateInfo
uint32_t max_vertices;
public:
bool IsEmptyOutput()const override{return gsdi.IsEmptyOutput();}
void GetOutputStrcutString(AnsiString &str) override;
ShaderDescriptorInfo *GetSDI()override{return &gsdi;}

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@@ -13,6 +13,9 @@ namespace hgl
bool ProcSubpassInput();
bool ProcInput(ShaderCreateInfo *) override;
bool IsEmptyOutput()const override{return vsdi.IsEmptyOutput();}
void GetOutputStrcutString(AnsiString &str) override;
public:

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@@ -80,6 +80,9 @@ public:
IArray &GetInput(){return input;}
OArray &GetOutput(){return output;}
const bool IsEmptyInput()const{return input.IsEmpty();}
const bool IsEmptyOutput()const{return output.IsEmpty();}
};//class CustomShaderDescriptorInfo
class VertexShaderDescriptorInfo:public CustomShaderDescriptorInfo<VK_SHADER_STAGE_VERTEX_BIT,VIAArray,VIA,SVArray,ShaderVariable >