split RenderCommand/TextureCommand from GPUCmdBuffer
This commit is contained in:
@@ -45,6 +45,8 @@ using VAB=VertexAttribBuffer;
|
||||
class IndexBuffer;
|
||||
|
||||
class GPUCmdBuffer;
|
||||
class RenderCommand;
|
||||
class TextureCommand;
|
||||
class RenderPass;
|
||||
class GPUFence;
|
||||
class GPUSemaphore;
|
||||
|
Reference in New Issue
Block a user