Prim改名为PrimitiveType,ParsePrimName改名为ParsePrimitiveType
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@@ -24,7 +24,7 @@ public:
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ShaderCreateInfoGeometry(MaterialDescriptorInfo *m):ShaderCreateInfo(){ShaderCreateInfo::Init(&gsdi,m);}
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~ShaderCreateInfoGeometry()override=default;
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bool SetGeom(const Prim &ip,const Prim &op,const uint32_t mv);
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bool SetGeom(const PrimitiveType &ip,const PrimitiveType &op,const uint32_t mv);
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int AddOutput(SVList &);
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int AddOutput(const ShaderVariableType &type,const AnsiString &name,Interpolation inter=Interpolation::Smooth);
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